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The Digital Arts program enables artists and designers to achieve mastery in the areas of Digital Animation and Motion Arts, Interactive Media, Digital Imaging, and Emerging Arts. Within a context of new media, students strengthen critical thinking, creative problem solving, collaboration, technical facility, and conceptual innovation skills. A faculty of professional practicing artists, designers, and scholars serve as models in the pursuit of excellence, fulfilling a vital institutional role by extending research and curriculum to other programs. Graduates emerge poised to become leading contributors to the digital arts with a commitment to the cultural enrichment of their world.
The Graduate Program in the Department of Digital Arts is composed of four areas of study:
Digital Animation
This option concerns itself with forms and motion, time-based narrative and
2D and 3D animation techniques. Courses include 3D modeling, character design
and rigging, lighting and rendering, digital audio and video.
• Digital Animation
Curriculum
Interactive Media
This option concentrates on the design of computer-human interfaces and interactions
through digital media including online (Web) media and game arts. Students work
with a variety of time-based media under computer control. Courses for this
option include programming, game design and interactive media design.
• Interactive Media
Curriculum
Digital Imaging
This option employs digital and traditional media in the creation of multiple
media imagery. It addresses technological issues, procedures and techniques
in creation, design, imaging , printing and presentation of image-based art.
Courses include advanced fine arts or design electives, advanced digital imaging,
and digital photography.
• Digital Imaging Curriculum
Emerging Arts
This option provides students with the opportunity
to experiment in new forms and mixed media. Courses
include interactive installation, robotics and physical
computing, device control as well as digital audio-video
and interactive media.
• Emerging Arts Curriculum
These areas of study are not exclusive to either the fine or the applied arts,
but are designed to support both.
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