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Department of Digital Arts - Graduate Program

The Digital Arts program enables artists and designers to achieve mastery in the areas of Digital Animation and Motion Arts, Interactive Media, Digital Imaging, and Emerging Arts. Within a context of new media, students strengthen critical thinking, creative problem solving, collaboration, technical facility, and conceptual innovation skills. A faculty of professional practicing artists, designers, and scholars serve as models in the pursuit of excellence, fulfilling a vital institutional role by extending research and curriculum to other programs. Graduates emerge poised to become leading contributors to the digital arts with a commitment to the cultural enrichment of their world.

The Graduate Program in the Department of Digital Arts is composed of four areas of study:

Digital Animation

This option concerns itself with forms and motion, time-based narrative and 2D and 3D animation techniques. Courses include 3D modeling, character design and rigging, lighting and rendering, digital audio and video.

Digital Animation Curriculum


Interactive Media

This option concentrates on the design of computer-human interfaces and interactions through digital media including online (Web) media and game arts. Students work with a variety of time-based media under computer control. Courses for this option include programming, game design and interactive media design.

Interactive Media Curriculum


Digital Imaging

This option employs digital and traditional media in the creation of multiple media imagery. It addresses technological issues, procedures and techniques in creation, design, imaging , printing and presentation of image-based art. Courses include advanced fine arts or design electives, advanced digital imaging, and digital photography.

Digital Imaging Curriculum


Emerging Arts

This option provides students with the opportunity to experiment in new forms and mixed media. Courses include interactive installation, robotics and physical computing, device control as well as digital audio-video and interactive media.

Emerging Arts Curriculum

These areas of study are not exclusive to either the fine or the applied arts, but are designed to support both.