Paris Mavroidis, MFA student Paris, a DDA Graduate Student and Digital Arts Lab Graduate Research Assistant, will participate in the Siggraph 2006 Guerilla Studio with Rob O'Neill, DDA Adjunct Instructor and Digital Arts Lab Research Associate.
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Guerilla Studio: Special Projects
Hacking 3D: Recontextualize Your Online 3D Avatar With OGLE (OpenGLExtractor) and a 3D Printer or Google Earth
Sunday, JULY 30 - Thursday, AUGUST 3
in the Guerilla Studio
Presenters: Michael Frumin (Eyebeam) and Rob O'Neill (Pratt DAL, formerly of Eyebeam)
Eyebeam's Open Lab publishes the open-source software package OGLE (OpenGLExtractor) for capturing 3D geometries from applications using OpenGL. With OGLE, attendees can capture 3D geometries of avatars and other forms from a variety of video games. The captures will be fabricated with 3D-printers, exported into GoogleEarth, or saved for use in other applications.
Guerilla Studio: Interdependent networks of hands-on technologies and creative concepts that embrace collaboration, determination, change, evolution, and innovation as essential elements in the birth of new modes of thinking and creating. The Guerilla Studio facilitates the realized, and sometimes unrealized, dreams of SIGGRAPH 2006 attendees in 2D, 3D, 4D, and n-dimensional media.
| Jenny Kim, MFA Student Jenny has been selected to intern at Walt Disney Feature Animation for Summer 2006.
Ms. Kim was selected from student applicants across the globe. The 2006 Artistic Summer Internship Program is 8 weeks in duration, and will take place at Disney's famous studios in Burbank, California.
| Daniel Bittencourt (BFA, '06), Ilan Gabai (BFA, '07), Laura Sayan (BFA, '07)
Daniel, Ilan, & Laura have been selected as instructors for the ID Tech Camps Summer 2006 program. ID Tech Camps is the nation's largest, most recommended Summer Computer Camp for students ages 7- 17.
Daniel, Ilan & Laura will be Instructors for the program hosted by Princeton University, and will teach and live on campus.
Daniel will be teaching Game Design,Ilan will be teaching will be teaching Special FX Editing and Modeling, and Laura will be teaching Video Editing and Modeling.
For more information about the ID Tech Camps program, visit: http://www.internaldrive.com | Ji Young (Gina) Kim, MFA student Gina has been a awarded a $5,000 IPAX Scholarship by Sony Pictures Imageworks. IPAX (Imageworks Professional Academic Excellence) is SPI's academic outreach program, and Pratt Institute is a founding charter member of IPAX.
Sony Pictures Imageworks Inc. is an Academy Award®-winning, state-of-the-art visual effects and character animation company dedicated to the art and artistry of digital production and character creation. The company has been recognized by the Academy of Motion Picture Arts and Sciences with Oscars® for its work on “Spider-Man 2” and the CG animated short film “The ChubbChubbs!,” as well as nominations for “Spider-Man,” “Hollow Man,” “Stuart Little” and “Starship Troopers.” Imageworks continues to raise the level in the visual effects and character animation industry, becoming a major force by providing leading edge technology to its world-class artists.
| Riash Shahnawaz Selected as Regional Finalist in Student Academy Awards Digital Arts MFA graduate Riash Shahnawaz' Thesis Animation "INSTITUTE FOR THE DIGITALLY CHALLENGED" has been selected by the Museum of the Moving Image as a regional finalist in the animation category in the Student Academy Awards. The regional finals will be held on Tuesday, April 27, at 3:00 p.m. at the Academy's screening room, the Lighthouse Theater, 111 E. 59th Street, Manhattan. A distinguished panel of judges will select up to three animated films to advance to the national finals. National winners will be announced on June 11 at the Academy theater in Los Angeles. |
| Monica Paez, MFA 2006 Monica is featured in the Annex Show, a two part group exhibition on view at the Annex Gallery in NYC from April 6-30.
In December 2004, Monica participated as part of the collective TANGRAMA in the San Juan Print Triennial in Puerto Rico. Along with a friend, Monica created a public art intervention in the city.
The San Juan Print Triennial: Latin America and the Caribbean is a new iteration of the former San Juan Biennial of Latin American Prints (1970-2001.) More than ninety artists were featured, including pioneers from the 1960s and 70s, and emerging artists from the Americas. | Elizabeth Van Verth, MFA Candidate Liz created an animation for “Cut and Construction: The Foundations of Fashion”, an exhibition held at the Pratt Manhattan gallery in February 2005.
With more than 20 garments on display by designers Geoffrey Beene, Isabel Toledo, Yeohlee, Ralph Rucci, Narciso Rodriguez, Tess Giberson and others, the exhibition traced the influence of the dressmaking craft on contemporary fashion designers.
The animation displayed the transformation of a flat pattern by Madeleine Vionnet into a three-dimensional finished garment as it might appear on a model. | Daniel Bittencourt, Alfred Kang, and Erik Ebright Current students Daniel Bittencourt (BFA), Alfred Kang (MFA), and Erik Ebright (BFA) featured their game, Escape From Wackenhut: America’s Finest Private Prison , in April 2005 at Compact Impact Night Vol. 4.
Compact-Impact Night is a renowned new media and design exhibition that promotes the latest ideas and creations in technology, bridging the gap between concept and production by providing artists the opportunity to display their works in a retail environment. The theme of Compact-Impact Night volume 4 was games. The exhibited games were presented in a variety of formats: computer games, networked games, technology oriented toys, electronic gadgets, installations -- almost anything that is new media based and retail-oriented.
Escape From Wackenhut: America’s Finest Private Prison , is a videogame set in the future, but deals with issues affecting contemporary society. The prison industrial complex is one of the fastest growing industries in the United States, with over two million people imprisoned. At a rate of 1 incarcerated person for every 142 people, the US has the highest per-capita based incarceration rate in the world, and the main goal of prison rehabilitation has become lost under the implementation of private prisons for private profits
In the year 2104 the Private Prison Industry has flourished to the largest market phenomenon of global capitalism, where humans are transformed to robots in order to perform slave work for their corporate masters. The Wackenhut Corporation is on the leading edge of this new trend of de-humanization, with its maximum-security prison run entirely by computers.
With the dreams of being free once again you must control your external robot self and escape from the treacherous plantation.
Escape From Wackenhut was developed in Macromedia Flash MX, with graphics created in Alias Maya 5.0 for the Creating Code for Digital Media course with Prof. Rob Durbin in Spring 2004.
Play it online at: eeeb.com/interactive/efw.htm | Amanda Fisk, MFA Candidate During the Fall 2005 semester, graduate student Amanda Fisk worked with Michael Allen Designs under the art direction of Paul Olszewski of Macy's to generate graphics for "It's Christmas Time In The CIty"; the Macy's Herald Square 2005 Holiday Windows. Amanda was responsible for four of the six backgrounds and assorted graphics and also produced layout work. Amanda said of the experience, "It was a great opportunity to apply my Digital Arts experience in a real world setting. Even greater was the opportunity to see that experience translated into a tradition that millions of people flock to Broadway to participate in every year."
A short documentary featuring the creation of the holiday windows aired on HGTV in December 2005. The "It's Christmas Time In The City" windows were awarded The Platinum Award, Top Prize Winner by Display and Design Ideas sixth-annual Winning Windows Contest.
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